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Rules

A quick orientation for playing here. The official Comprehensive Rules (PDF, opens in a new tab) are the authority — the game engine follows them and cites their rule numbers.

Goal

Each player has a Leader and a 50-card deck. Attack your opponent’s Leader: every hit takes one of their Life cards. Land a hit when they have no Life left and you win. A player whose deck runs out of cards loses.

A turn

  1. Refresh: Your rested cards and DON!! become active, and DON!! given to cards returns to your cost area.
  2. Draw: Draw a card (the player going first skips this on their first turn).
  3. DON!!: Add DON!! cards from your DON!! deck to your cost area (just one on the first player’s first turn).
  4. Main: Play cards by resting DON!!, give DON!! to your Leader or Characters for extra power, activate effects and attack.
  5. End: End-of-turn effects resolve, then it’s your opponent’s turn.

Battles

Rest an active Leader or Character to attack the opponent’s Leader or one of their rested Characters. The defender may switch the target to a [Blocker], then play Counter cards from hand to add power. If the attacker’s power is at least the target’s, the attack succeeds. Nobody can attack on their first turn.

Playing on this site

  • Only moves that are legal right now are offered. Drag cards, or select a card to see what it can do — everything works by mouse, touch or keyboard.
  • Card effects and keywords resolve automatically.
  • Game events are announced to screen readers, and animations follow your reduced-motion setting.

Start playing